The practice of shared book reading is a nurturing support for early language, literacy, and socio-emotional development within young children's typical care. However, the closures of childcare, early education programs, and centers for family activities in the Spring of 2020 due to COVID-19 brought many sudden changes to the everyday lives of families with young children. In order to explore the impact of COVID-19 on shared reading, we surveyed parents of children between the ages of 2 and 5 (n = 85) about their children's frequency of shared reading engagement in February and October, 2020 as well as the frequency of screen-mediated reading, the number of readers their children read with, and book preferences at both time points. Parents were also asked about changes in their children's regular care and whether and how they had tried new kinds of (virtual) literacy activities during their increased time at home. Findings showed that there were no significant changes in frequency of shared reading from February to October, but there was a significant increase in frequency of screen-mediated reading, especially among families who lost outside-the-home childcare. There was also a significant decrease in the number of adults regularly reading with the children. Caregivers described adapting to virtual options for storytime. Ultimately, while families were still able to provide consistent amounts of shared reading with their children throughout COVID-19, the nature of that shared reading was changed. Future research will investigate whether these changes may have an impact on children's typical learning from shared reading.
Everyone in town had a story about the Llorona. The most common tale was that she drowned her children in the river and afterwards roamed the town, searching for them at night; her pitiful cries are a warning and an omen.
Knowing the child's backstory is integral to understanding the reason for the events seen in the game. This is where some players may become confused because his story, despite being thoroughly referenced throughout the game, isn't recounted linearly. The Child went through several impactful events in a short time, which the game presents as being the different Eras, although their chronological sequence isn't necessarily as portrayed by the game.
The reader will find that, after each flashback ends, a kind of anti-catharsis sets in as we remember that, in the present day, Oghi is a prisoner in his own body; a narrator who cannot narrate. This is the first terror of the story. 1e1e36bf2d